| TirNaNog | Data | 
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| 
 
The follow structure is made up of [bitmap index, function pointer]
 
Connects a function pointer with a piece of single scenery.
 
When the player is within range of the scenery, then the function is called.
 
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| Actions_Data | 7663 | DEFB $C5 | Oracle's Rock | |
| 7664 | DEFW Vector_ActionOracle | |||
| 7666 | DEFB $5F | Olc Weed | ||
| 7667 | DEFW ActionOlcWeed | |||
| 7669 | DEFB $19 | Nathair | ||
| 766A | DEFW ActionNathair | |||
| 766C | DEFB $57 | Tablet | ||
| 766D | DEFW Vector_ActionTablet | |||
| 766F | DEFB $6F | Half Horse Shoe / Half Torc | ||
| 7670 | DEFW Vector_ActionTreasure | |||
| 7672 | DEFB $7F | Thing | ||
| 7673 | DEFW Vector_ActionTreasure | |||
| 7675 | DEFB $7E | Scroll | ||
| 7676 | DEFW Vector_ActionTreasure | |||
| 7678 | DEFB $54 | Waterfall | ||
| 7679 | DEFW Vector_ActionWaterfall | |||
| 767B | DEFB $55 | Blank bitmap. | ||
| 767C | DEFW Vector_ActionWaterfall | |||
| 767E | DEFB $56 | Rock | ||
| 767F | DEFW Vector_ActionWaterfall | |||
| 7681 | DEFB $C4 | Alter of the Seal | ||
| 7682 | DEFW Vector_ActionSeal | |||
| 7684 | DEFB $B2 | Busk / Face | ||
| 7685 | DEFW Vector_Action_FaceFunc | |||
| 7687 | DEFB $92 | Stone | ||
| 7688 | DEFW Vector_ActionTreasure | |||
| Prev: 7580 | Up: Map | Next: 768A |