TirNaNog | Routines |
Prev: 8DFC | Up: Map | Next: 8F3E |
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DisplayMenu | 8EC0 | LD (IY+$31),$18 | ||
8EC4 | LD HL,$4000 | |||
8EC7 | LD DE,$4001 | |||
8ECA | LD BC,$1AFF | |||
8ECD | LD (HL),$00 | |||
8ECF | LDIR | |||
8ED1 | LD (IY+$0E),$07 | |||
8ED5 | XOR A | |||
This entry point is used by the routine at ActionTablet.
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DisplayMenu_0 | 8ED6 | OUT ($FE),A | ||
This entry point is used by the routine at ActionTablet.
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DisplayMenu_1 | 8ED8 | CALL Vector_PrintString | ||
8EDB | DEFB $10 | Menu Text | ||
8EDC | DEFB $03 | |||
8EDD | DEFB $11 | |||
8EDE | DEFB $00 | |||
8EDF | DEFB $16 | |||
8EE0 | DEFB $01 | |||
8EE1 | DEFB $0B | |||
8EE2 | DEFM "options" | |||
8EE9 | DEFB $16 | |||
8EEA | DEFB $05 | |||
8EEB | DEFB $05 | |||
8EEC | DEFM "1. enter tir na nog" | |||
8EFF | DEFB $16 | |||
8F00 | DEFB $07 | |||
8F01 | DEFB $05 | |||
8F02 | DEFM "2. save game" | |||
8F0E | DEFB $16 | |||
8F0F | DEFB $09 | |||
8F10 | DEFB $05 | |||
8F11 | DEFM "3. restore game" | |||
8F20 | DEFB $5E | |||
DisplayMenu_2 | 8F21 | LD (IY-$32),$00 | ||
DisplayMenu_3 | 8F25 | LD A,(IY-$32) | ||
8F28 | AND A | |||
8F29 | JR Z,DisplayMenu_3 | |||
8F2B | CP $31 | |||
8F2D | JR Z,DisplayMenu_4 | |||
8F2F | CP $32 | |||
8F31 | JR Z,Text_StartTape | |||
8F33 | CP $33 | |||
8F35 | JR Z,$8F93 | |||
8F37 | JR DisplayMenu_2 | |||
DisplayMenu_4 | 8F39 | LD (IY+$31),$08 | ||
8F3D | RET |
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