B55B: Updates the display with the correct keys defined for play.
Menu_UpdateKeys |
B55B |
LD A,(Input_Flag) |
|
B55E |
OR A |
|
B55F |
JR Z,Menu_UpdateKeys_0 |
|
B561 |
LD C,$43 |
|
B563 |
LD E,$09 |
|
B565 |
LD D,$0F |
|
B567 |
LD A,$23 |
|
B569 |
CALL Tile_BlitDoubleHeight |
|
B56C |
LD E,$1B |
|
B56E |
CALL Tile_BlitDoubleHeight |
|
B571 |
LD E,$14 |
|
B573 |
LD D,$12 |
|
B575 |
CALL Tile_BlitDoubleHeight |
|
B578 |
RET |
Menu_UpdateKeys_0 |
B579 |
LD A,(Game_InputLeftAddr) |
|
B57C |
LD C,A |
|
B57D |
LD A,(Game_InputLeft) |
|
B580 |
CALL Game_InputAsAscii |
|
B583 |
LD E,$09 |
|
B585 |
LD D,$0F |
|
B587 |
LD C,$43 |
|
B589 |
CALL Tile_BlitDoubleHeight |
|
B58C |
LD A,(Game_InputRightAddr) |
|
B58F |
LD C,A |
|
B590 |
LD A,(Game_InputRight) |
|
B593 |
CALL Game_InputAsAscii |
|
B596 |
LD E,$1B |
|
B598 |
LD D,$0F |
|
B59A |
LD C,$43 |
|
B59C |
CALL Tile_BlitDoubleHeight |
|
B59F |
LD A,(Game_InputJumpAddr) |
|
B5A2 |
LD C,A |
|
B5A3 |
LD A,(Game_InputJump) |
|
B5A6 |
CALL Game_InputAsAscii |
|
B5A9 |
LD E,$14 |
|
B5AB |
LD D,$12 |
|
B5AD |
LD C,$43 |
|
B5AF |
CALL Tile_BlitDoubleHeight |
|
B5B2 |
RET |