Pyjamarama | Routines |
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Action02_EnterRoom | 8AAC | LD A,(HL) | Get new room number and set. | ||||||
8AAD | INC HL | ||||||||
8AAE | LD (Wally_RoomNo),A | ||||||||
8AB1 | LD A,(HL) | Get new position for wally. | |||||||
8AB2 | LD (Wally_X),A | ||||||||
8AB5 | INC HL | ||||||||
8AB6 | LD A,(HL) | ||||||||
8AB7 | INC HL | ||||||||
8AB8 | LD (Wally_Y),A | ||||||||
8ABB | CALL Wally_Reset | Reset Wally's animation ready for new room. | |||||||
8ABE | PUSH HL | ||||||||
8ABF | LD BC,$C828 | ||||||||
8AC2 | LD DE,$0128 | ||||||||
8AC5 | LD HL,$02FD | ||||||||
8AC8 | CALL Beep_Effect | ||||||||
8ACB | POP HL | ||||||||
8ACC | CALL Room_Enter | Set up the screen and data. | |||||||
8ACF | JP Room_TestEvents_0 |
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