| Marsport | Routines |
| Prev: 7C9F | Up: Map | Next: 7D27 |
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Used by the routines at Main_routine and _873a.
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| Screen_Update | 7CF3 | LD HL,Hero_ThroughDoor | ||
| 7CF6 | BIT 4,(HL) | |||
| 7CF8 | JR NZ,$7D27 | |||
| 7CFA | LD DE,$5800 | Copy from offscreen to ATTR | ||
| 7CFD | LD HL,$5E25 | |||
| 7D00 | LD BC,$0020 | |||
| 7D03 | LDIR | |||
| 7D05 | LD DE,$58C0 | |||
| 7D08 | LD HL,$6908 | |||
| 7D0B | LD BC,$0020 | |||
| 7D0E | LDIR | |||
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This entry point is used by the routine at 7D27.
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| Screen_Update_0 | 7D10 | LD DE,$4000 | Copy offscreen to DF | |
| 7D13 | LD HL,Stage_offscreen | |||
| 7D16 | LD A,$08 | |||
| 7D18 | CALL Blit_Block | |||
| 7D1B | LD DE,$4800 | |||
| 7D1E | LD HL,offscr_last2chars | |||
| 7D21 | LD A,$02 | |||
| 7D23 | CALL Blit_Block | |||
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This entry point is used by the routine at 7D27.
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| Screen_Update_1 | 7D26 | RET | ||
| Prev: 7C9F | Up: Map | Next: 7D27 |