Pyjamarama | Data |
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Lift_Count | F177 | DEFB $00 | Lift counter. Everytime Wally leaves the lift this counts down. When it is at zero Wally cannot use the life until he turns it on again. | ||||||||||
Flag_HelpSwitch | F178 | DEFB $00 | Flag for the Help Switch. | ||||||||||
Flag_LaserGun | F179 | DEFB $00 | '0D' Laser gun, Full/Empty | ||||||||||
Flag_WaterBucket | F17A | DEFB $00 | '10' Water bucket, Full/Empty | ||||||||||
Flag_MagLock | F17B | DEFB $00 | Stores the position of the MagLock when drawing. | ||||||||||
Flag_BaddyInit | F17C | DEFB $00 | When zero the baddies need initialising. | ||||||||||
ObjEventPause | F17D | DEFB $00 | Stops any picking up when set. | ||||||||||
Flag_FuelCan | F17E | DEFB $00 | '08' Fuel can, Full/Empty | ||||||||||
MilkLevel | F17F | DEFB $00 | Milk Level. Holds the screen row of the milk level. | ||||||||||
DeathFlag | F180 | DEFB $00 | Set to one to trigger death. | ||||||||||
LiftFloorNo | F181 | DEFB $00 | Stores values representing each floor level. | ||||||||||
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Wally_Dir | F182 | DEFB $00 | Sets current direction when moving. (FF - left, 01 - right) | ||||||||||
Wally_JumpDir | F183 | DEFB $00 | Copy of last direction when jumping. | ||||||||||
Wally_Frame | F184 | DEFB $00 | Index to bitmap representing Wally's current frame. | ||||||||||
Wally_Falling | F185 | DEFB $00 | Set when Wally is falling | ||||||||||
Wally_JumpCount | F186 | DEFB $00 | Counter for jumping. (0x0C means end of jump.) | ||||||||||
IsArcadeMode | F187 | DEFB $00 | Set to 1 when game is in arcade mode for the Space Invaders room. | ||||||||||
F188 | DEFB $00 | ||||||||||||
Wally_HeadTurned | F189 | DEFB $00 | Wally turns head when set. | ||||||||||
F18A | DEFB $00 | ||||||||||||
F18B | DEFB $00 | ||||||||||||
Flag_FoodDrawn | F18C | DEFB $00 | Determines if the food requires drawing if set to 0. A 1 means the food has been drawn. |
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