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AE2B: Holds background colour behind wally.
Input
Output
Wally_BgColour AE2B DEFB $46,$46,$46 Row 1 (Third coloumn is only used when frame is shifted.)
AE2E DEFB $46,$46,$46 Row 2
AE31 DEFB $46,$46,$46 Row 3
AE34 DEFB $46,$46,$46 Row 4 (Under Wally's feet when on the ground / platform.)
AE37 DEFB $46,$46,$46 Row 5 Under Wally's feed when jumping / not cell aligned.)
Wally_ShiftValue AE3A DEFB $00 Store the pixel offset of Wally from within a character cell.
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