Pyjamarama | Routines |
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Used by the routine at Wally_Jump.
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Wally_ShootCreate | AD57 | LD A,(Inv_BulletX) | See if a 'bullet' already exists. | ||||
AD5A | CP $FF | ||||||
AD5C | JP NZ,Wally_Handler_5 | ||||||
AD5F | LD HL,(Wally_X) | If not, create one by placing it just above Wally. | |||||
AD62 | LD A,H | ||||||
AD63 | SUB $08 | ||||||
AD65 | LD H,A | ||||||
AD66 | LD (Inv_BulletX),HL | ||||||
AD69 | LD (BitmapX),HL | Draw 'bullet'. | |||||
AD6C | LD A,$BF | Knife and Fork | |||||
AD6E | CALL Bitmap16Draw | ||||||
AD71 | LD BC,$1E0F | Make a noise. | |||||
AD74 | LD DE,$010F | ||||||
AD77 | LD HL,$08F8 | ||||||
AD7A | CALL Beep_Effect | ||||||
AD7D | JP Wally_Handler_5 |
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