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8491: Table of found markers for each object.
Input
Output
Each two bytes represents an object.
The first byte marks the object as 'found' by setting to '1' when picked up by player.
The second byte holds the percent value of object if collected.
Object_FoundTable 8491 DEFB $00,$00
8493 DEFB $00,$00
8495 DEFB $00,$04
8497 DEFB $00,$02
8499 DEFB $00,$04
849B DEFB $00,$03
849D DEFB $00,$01
849F DEFB $00,$01
84A1 DEFB $00,$03
84A3 DEFB $00,$02
84A5 DEFB $00,$03
84A7 DEFB $00,$02
84A9 DEFB $00,$02
84AB DEFB $00,$04
84AD DEFB $00,$03
84AF DEFB $00,$02
84B1 DEFB $00,$03
84B3 DEFB $00,$02
84B5 DEFB $00,$01
84B7 DEFB $00,$02
84B9 DEFB $00,$02
84BB DEFB $00,$02
84BD DEFB $00,$01
84BF DEFB $00,$01
84C1 DEFB $00,$02
84C3 DEFB $00,$01
84C5 DEFB $00,$02
84C7 DEFB $00,$03
84C9 DEFB $00,$02
84CB DEFB $00,$03
84CD DEFB $00,$01
84CF DEFB $00,$04
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