Marsport | Data |
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The descriptions describe the {locker type} {location} {object}
The object is either available (supply / locker) or needed (key / factor)
Factors have 5 slots for holding up to five objects. If the correct objects are added then they are combined to create a new object.
Lockers can be
Location is made up of {level}-{sector, quad}{path N,E,S,W}
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Lockers | C460 | DEFB $00 | ||||||||||||||||||||
C461 | DEFB $00,$00,$00 | (R) D-G3 exit | ||||||||||||||||||||
C464 | DEFB $00 | (L) D-F3 | ||||||||||||||||||||
C465 | DEFB $00 | (C) D-G3 | ||||||||||||||||||||
C466 | DEFB $00,$03 | (K) D-D2 <= Gun Permit | ||||||||||||||||||||
C468 | DEFB $01,$01,$00,$00,$03,$00,$00,$02 | (L) D-D2 Gun (locked) | ||||||||||||||||||||
C470 | DEFB $00,$03,$04,$00,$05,$00,$2B,$00 | |||||||||||||||||||||
C478 | DEFB $15,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C480 | DEFB $00,$00,$0B | |||||||||||||||||||||
C483 | DEFB $09 | (S) D-D1 => Water | ||||||||||||||||||||
C484 | DEFB $00,$00,$00,$00,$00 | (F) D-F3 Water + Flour + Baking Tin = Cake | ||||||||||||||||||||
C489 | DEFB $00,$0C | (K) D-F3 Bakery <= Cake | ||||||||||||||||||||
C48B | DEFB $00,$14 | (K) D-C3 | ||||||||||||||||||||
C48D | DEFB $00 | (C) D-F2 | ||||||||||||||||||||
C48E | DEFB $00 | (L) D-C1 | ||||||||||||||||||||
C48F | DEFB $0A,$00,$00,$19,$00,$06,$00,$00 | (S) D-C2 => Flour | ||||||||||||||||||||
C497 | DEFB $00,$00,$00,$00,$05,$2C,$1C,$15 | |||||||||||||||||||||
C49F | DEFB $06,$00,$00,$00,$00,$00,$07,$17 | |||||||||||||||||||||
C4A7 | DEFB $23,$22,$07,$3D,$08,$09,$0A,$0B | |||||||||||||||||||||
C4AF | DEFB $1B,$00,$3E,$0F | |||||||||||||||||||||
C4B3 | DEFB $04,$00,$00,$00,$00,$0E,$10,$0F | (S) D-G1 => Charcoal | ||||||||||||||||||||
C4BB | DEFB $2A,$2D,$00,$00,$00,$00,$0D,$11 | |||||||||||||||||||||
C4C3 | DEFB $1E,$14,$1C,$00,$00,$00,$00,$0D | |||||||||||||||||||||
C4CB | DEFB $00,$00,$00,$0E,$00,$2F,$25,$00 | |||||||||||||||||||||
C4D3 | DEFB $2A,$00,$2E,$00,$2D,$0C,$00,$00 | |||||||||||||||||||||
C4DB | DEFB $00,$00,$00,$10,$1D,$11,$00,$00 | |||||||||||||||||||||
C4E3 | DEFB $00,$00,$00,$00,$1B,$00,$1C,$00 | |||||||||||||||||||||
C4EB | DEFB $1D,$12,$13,$14,$00,$00,$00,$00 | |||||||||||||||||||||
C4F3 | DEFB $00,$00,$00,$11,$00,$21,$15,$32 | |||||||||||||||||||||
C4FB | DEFB $33,$34,$35,$36,$37,$38,$39,$3A | |||||||||||||||||||||
C503 | DEFB $3B,$16,$17,$18,$19,$1A,$27,$26 | |||||||||||||||||||||
C50B | DEFB $1B,$1F,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C513 | DEFB $00,$00,$00,$00,$00,$00,$0D,$00 | |||||||||||||||||||||
C51B | DEFB $3C,$0E,$30,$28,$12,$3F,$00,$31 | |||||||||||||||||||||
C523 | DEFB $00,$00,$10,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C52B | DEFB $00,$19,$1C,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C533 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C53B | DEFB $00,$00,$00,$00,$00,$00,$04,$01 | |||||||||||||||||||||
C543 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C54B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C553 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C55B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C563 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C56B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C573 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C57B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||||||||||||||||||||
C583 | DEFB $00,$00,$00,$00,$00,$66,$D5,$50 | |||||||||||||||||||||
C58B | DEFB $01 |
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